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    <title>gaming &amp;mdash; Mitchell Report</title>
    <link>https://michaelmitchell.blog/tag:gaming</link>
    <description>A personal blog for Michael Mitchell</description>
    <pubDate>Mon, 21 Sep 2026 00:10:10 +0000</pubDate>
    <item>
      <title>No Man&#39;s Sky 10th Anniversary</title>
      <link>https://michaelmitchell.blog/no-mans-sky-10th-anniversary?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[A vibrant, colorful sci-fi landscape from the game No Man&#39;s Sky celebrating its 10th anniversary. At the top center, white text reads &#34;NO MAN&#39;S SKY&#34; above a red ribbon banner with gold trim and stars that says &#34;HAPPY 10 YEARS&#34; in large gold letters. The scene shows a futuristic grassy plain with various alien plants and flowers in shades of yellow, orange, red, and purple. On the left and right edges, tall yellow-leaved trees frame the image. In the middle ground, a person in a red spacesuit stands on the wing of a sleek, white and orange spaceship that is grounded on the grass. Nearby, several alien deer-like creatures graze. Tall, jagged red rock formations rise on the left side, while on the right, a large blue circular structure with a diagonal bar stands against a bright blue sky with scattered clouds. A large floating blue crystal with a glowing red core hovers in the sky above the person, and a small spaceship flies nearby leaving a white trail. Multiple moons or planets are fai&#xA;&#xA;smallCelebrating 10 years of exploration, discovery, and adventure in the vast, ever-expanding universe of No Man&#39;s Sky./small&#xA;&#xA;Happy Anniversary to Hello Games, No Man&#39;s Sky. It is 10 years, and hopefully another 10. A sequel would be great. Thanks, Sean Murray, for a great game that started rough but has grown into a masterpiece, and all free after initial purchase. I don&#39;t play as much as I used to. When I do jump back in, I am there just to explore. I don&#39;t really care if I never reach the center of the universe. Game companies can take lessons from you, the bad and the good. The good has outweighed all the bad.&#xA;&#xA;Look at all the free DLC content over 10 years:&#xA;A collage of 35 square cover images for various updates and expansions of the video game &#34;No Man&#39;s Sky.&#34; Each cover features distinct artwork and titles, arranged in a 5 by 7 grid. The covers include:Top row: 1. &#34;Foundation Update&#34; with a futuristic building and a green landscape.2. &#34;Pathfinder Update&#34; showing futuristic vehicles on a rocky terrain.3. &#34;Atlas Rises Update&#34; with a spaceship and a person standing on a grassy hill under a blue sky.4. &#34;No Man&#39;s Sky Next&#34; featuring four characters in space suits on an alien planet with a large blue geometric shape in the sky.5. &#34;No Man&#39;s Sky The Abyss&#34; depicting underwater exploration with divers and aquatic creatures.6. &#34;No Man&#39;s Sky Visions&#34; showing two figures walking in a red, alien landscape.7. &#34;No Man&#39;s Sky Beyond&#34; with a close-up of a red space helmet and a small floating drone.Second row:1. &#34;No Man&#39;s Sky Synthesis&#34; with a spaceship flying near a red planet.2. &#34;No Man&#39;s Sky Living Ship&#34; showing a biomechanical spaceship w&#xA;&#xA;For a  more in depth review and history of this game see this post I made No Man’s Sky – Nearly 10 Years Later&#xA;&#xA;#entertainment #gaming&#xA;&#xA;p style=&#34;font-weight: bold; font-size: 0.95em; font-family: Georgia, serif; color: #0c5c35; line-height: 1.8;&#34;&#xD;&#xA;  span class=&#34;tinylytics_kudos&#34;/span&#xD;&#xA;  💬 a href=&#34;https://remark.as/p/michaelmitchell.blog/no-mans-sky-10th-anniversary&#34;Discuss.../a&#xD;&#xA;  a href=&#34;mailto:michaelm2@michaelmitchell.blog&#34; style=&#34;color:#0c5c35;text-decoration:none&#34;✉️ Email/a&#xD;&#xA;  🦣 a href=&#34;https://writing.exchange/@michaelm2&#34; rel=&#34;me&#34; style=&#34;color: #0c5c35; text-decoration: none;&#34;Reply on Mastodon/a&#xD;&#xA;/p&#xD;&#xA;!--emailsub--]]&gt;</description>
      <content:encoded><![CDATA[<p><img src="https://i.snap.as/JukGA6Oy.png" alt="A vibrant, colorful sci-fi landscape from the game No Man&#39;s Sky celebrating its 10th anniversary. At the top center, white text reads &#34;NO MAN&#39;S SKY&#34; above a red ribbon banner with gold trim and stars that says &#34;HAPPY 10 YEARS&#34; in large gold letters. The scene shows a futuristic grassy plain with various alien plants and flowers in shades of yellow, orange, red, and purple. On the left and right edges, tall yellow-leaved trees frame the image. In the middle ground, a person in a red spacesuit stands on the wing of a sleek, white and orange spaceship that is grounded on the grass. Nearby, several alien deer-like creatures graze. Tall, jagged red rock formations rise on the left side, while on the right, a large blue circular structure with a diagonal bar stands against a bright blue sky with scattered clouds. A large floating blue crystal with a glowing red core hovers in the sky above the person, and a small spaceship flies nearby leaving a white trail. Multiple moons or planets are fai"/></p>

<p><small>Celebrating 10 years of exploration, discovery, and adventure in the vast, ever-expanding universe of No Man&#39;s Sky.</small></p>

<p>Happy Anniversary to <a href="https://hellogames.org/">Hello Games</a>, <a href="https://www.nomanssky.com/">No Man&#39;s Sky</a>. It is 10 years, and hopefully another 10. A sequel would be great. Thanks, Sean Murray, for a great game that started rough but has grown into a masterpiece, and all free after initial purchase. I don&#39;t play as much as I used to. When I do jump back in, I am there just to explore. I don&#39;t really care if I never reach the center of the universe. Game companies can take lessons from you, the bad and the good. The good has outweighed all the bad.</p>

<p>Look at all the free DLC content over 10 years:
<img src="https://i.snap.as/oCcXv6CI.png" alt="A collage of 35 square cover images for various updates and expansions of the video game &#34;No Man&#39;s Sky.&#34; Each cover features distinct artwork and titles, arranged in a 5 by 7 grid. The covers include:Top row: 1. &#34;Foundation Update&#34; with a futuristic building and a green landscape.2. &#34;Pathfinder Update&#34; showing futuristic vehicles on a rocky terrain.3. &#34;Atlas Rises Update&#34; with a spaceship and a person standing on a grassy hill under a blue sky.4. &#34;No Man&#39;s Sky Next&#34; featuring four characters in space suits on an alien planet with a large blue geometric shape in the sky.5. &#34;No Man&#39;s Sky The Abyss&#34; depicting underwater exploration with divers and aquatic creatures.6. &#34;No Man&#39;s Sky Visions&#34; showing two figures walking in a red, alien landscape.7. &#34;No Man&#39;s Sky Beyond&#34; with a close-up of a red space helmet and a small floating drone.Second row:1. &#34;No Man&#39;s Sky Synthesis&#34; with a spaceship flying near a red planet.2. &#34;No Man&#39;s Sky Living Ship&#34; showing a biomechanical spaceship w"/></p>

<p>For a  more in depth review and history of this game see this post I made <a href="https://michaelreflects.com/no-mans-sky-nearly-10-years-later/">No Man’s Sky – Nearly 10 Years Later</a></p>

<p><a href="https://michaelmitchell.blog/tag:entertainment" class="hashtag"><span>#</span><span class="p-category">entertainment</span></a> <a href="https://michaelmitchell.blog/tag:gaming" class="hashtag"><span>#</span><span class="p-category">gaming</span></a></p>

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      <guid>https://michaelmitchell.blog/no-mans-sky-10th-anniversary</guid>
      <pubDate>Wed, 12 Aug 2026 08:00:49 +0000</pubDate>
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      <title>Star Trek: Outposts Unknown PC Game</title>
      <link>https://michaelmitchell.blog/star-trek-outposts-unknown-pc-game?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[Star Trek: Outposts Unknown - Official Announcement Trailer - IGN&#xA;&#xA;  Star Trek: Outposts Unknown - Official Announcement Trailer - IGN&#xA;  To boldly go… and build in Star Trek: Outposts Unknown. Check out the Star Trek: Outposts Unknown announcement trailer for this upcoming narrative-driven outpost builder game set in the Star Trek universe. Build complex research facilities through the mysterious X’Lehari System. Explore strange new worlds, guide your crew through dangerous encounters, and uncover a cosmic force threatening all life in the system. Set alongside the era of Star Trek: Strange New Worlds, your journey will take you across hostile environments, abandoned ships, ancient ruins, and a fragile civilization in desperate need of aid. Star Trek: Outposts Unknown will be available on PC. A demo is out now on Steam.&#xA;    — @video-game-and-movie-trailers-ign on mastodon via Video Game and Movie Trailers&#xA;&#xA;This looks very interesting. I will be following this closely.&#xA;&#xA;#opinion #gaming #StarTrek&#xA;&#xA;p style=&#34;font-weight: bold; font-size: 0.95em; font-family: Georgia, serif; color: #0c5c35; line-height: 1.8;&#34;&#xD;&#xA;  span class=&#34;tinylytics_kudos&#34;/span&#xD;&#xA;  💬 a href=&#34;https://remark.as/p/michaelmitchell.blog/star-trek-outposts-unknown-pc-game&#34;Discuss.../a&#xD;&#xA;  a href=&#34;mailto:michaelm2@michaelmitchell.blog&#34; style=&#34;color:#0c5c35;text-decoration:none&#34;✉️ Email/a&#xD;&#xA;  🦣 a href=&#34;https://writing.exchange/@michaelm2&#34; rel=&#34;me&#34; style=&#34;color: #0c5c35; text-decoration: none;&#34;Reply on Mastodon/a&#xD;&#xA;/p&#xD;&#xA;!--emailsub--]]&gt;</description>
      <content:encoded><![CDATA[<p><img src="https://i.snap.as/5OAg841m.webp" alt="Star Trek: Outposts Unknown - Official Announcement Trailer - IGN"/></p>

<blockquote><p><strong><a href="https://www.ign.com/videos/star-trek-outposts-unknown-official-announcement-trailer?utm_source=flipboard&amp;utm_medium=activitypub">Star Trek: Outposts Unknown – Official Announcement Trailer – IGN</a></strong>
To boldly go… and build in Star Trek: Outposts Unknown. Check out the Star Trek: Outposts Unknown announcement trailer for this upcoming narrative-driven outpost builder game set in the Star Trek universe. Build complex research facilities through the mysterious X’Lehari System. Explore strange new worlds, guide your crew through dangerous encounters, and uncover a cosmic force threatening all life in the system. Set alongside the era of Star Trek: Strange New Worlds, your journey will take you across hostile environments, abandoned ships, ancient ruins, and a fragile civilization in desperate need of aid. Star Trek: Outposts Unknown will be available on PC. A demo is out now on Steam.</p>

<p>— @video-game-and-movie-trailers-ign on mastodon via Video Game and Movie Trailers</p></blockquote>

<p>This looks very interesting. I will be following this closely.</p>

<p><a href="https://michaelmitchell.blog/tag:opinion" class="hashtag"><span>#</span><span class="p-category">opinion</span></a> <a href="https://michaelmitchell.blog/tag:gaming" class="hashtag"><span>#</span><span class="p-category">gaming</span></a> <a href="https://michaelmitchell.blog/tag:StarTrek" class="hashtag"><span>#</span><span class="p-category">StarTrek</span></a></p>

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      <guid>https://michaelmitchell.blog/star-trek-outposts-unknown-pc-game</guid>
      <pubDate>Sun, 07 Jun 2026 22:32:24 +0000</pubDate>
    </item>
    <item>
      <title>No Man’s Sky – Nearly 10 Years Later</title>
      <link>https://michaelmitchell.blog/no-mans-sky-nearly-10-years-later?pk_campaign=rss-feed</link>
      <description>&lt;![CDATA[No Man&#39;s Sky Promotional image. Colorful alien landscape featuring a red and pink grass field, exotic plants, and various alien creatures including dinosaurs and flying animals. A humanoid figure stands near a spacecraft while several rockets and ships ascend into the sky. A large geometric monolith floats in the sky with a glowing center, and a giant ringed planet is visible in the background&#xA;&#xA;I saw that No Man’s Sky has released another update. I’ve been with this game since day one—I preordered it and even got the free bonus ship, which I still have to this day. That’s one ship I’ll never give up because it was a launch bonus. I’ve upgraded its storage and technology over the years, and it’s still with me.&#xA;&#xA;I remember launch day—August 12, 2016—very clearly. My first thought was: “This is interesting... but broken.” It wasn’t like what they showed on stage. The experience was pretty basic, and I felt cheated. But I saw that they acknowledged the game’s shortcomings and promised to make things right.&#xA;&#xA;And they did. They went even further and committed to free DLC. True to the word of Hello Games and Sean Murray, every single update has been free, and they’ve added an incredible amount of value.&#xA;&#xA;!--more--&#xA;&#xA;I don’t play as often as I used to. Back then, I’d spend whole weekends exploring. Now I jump back in every few months, and I still play only my first saved game. And that’s okay. No Man’s Sky is kind of like space Minecraft—there’s no real “end.” It’s what you make of it. Technically, the end is reaching the center of the universe... but then you just start over in another one.&#xA;&#xA;I love jumping from world to world and exploring. Honestly, I probably haven’t done even 50% of what this game offers—but I’m glad it’s all there waiting. This is one of the few games I paid $60 for that has truly been worth it. Next year marks 10 years, and I hope Hello Games does something big—really big—to celebrate.&#xA;&#xA;Think about it: I spent $6 a year on a game that has delivered about 98% of what was originally promised and continues to grow and stay relevant. I wish more studios would take that approach—release complete games, not betas or glorified alphas, and if things go wrong, fix them. Take as long as it takes, just like Hello Games did.&#xA;&#xA;The only other studio that’s tried something similar is Rare with Sea of Thieves, though in my opinion, they haven’t gone nearly as far. I haven’t spent another dime on that game. It feels more like a service model now, likely due to Microsoft needing to justify its existence.&#xA;&#xA;Another game that comes to mind is Starfield from Bethesda. That launch was even worse—it burned me so badly that I stopped buying games on day one or even in the first month. Starfield has gotten more playable now, but it still hasn’t lived up to its hype. Bethesda would do well to follow Hello Games’ example with that title.&#xA;&#xA;To Hello Games and Sean Murray: I wish you the best of luck in your future projects. I’d gladly buy another game from you—maybe just not on day one or preorder—but you’ve earned my trust again. Please keep evolving No Man’s Sky. Let’s celebrate a fantastic 10 years next year.&#xA;&#xA;And when you finally decide to stop development, I hope you’ll make it possible to run and maintain the full game offline on our own computers. That would be a perfect sendoff. A true “we’re sorry for the rough launch, and here’s our thank you for sticking with us.”&#xA;&#xA;You have my trust—and my thanks—as both a gamer and a customer.&#xA;&#xA;#NoMansSky #Gaming #HelloGames #GameDevelopment&#xA;&#xA;p style=&#34;font-weight: bold; font-size: 0.95em; font-family: Georgia, serif; color: #0c5c35; line-height: 1.8;&#34;&#xD;&#xA;  span class=&#34;tinylytics_kudos&#34;/span&#xD;&#xA;  💬 a href=&#34;https://remark.as/p/michaelmitchell.blog/no-mans-sky-nearly-10-years-later&#34;Discuss.../a&#xD;&#xA;  a href=&#34;mailto:michaelm2@michaelmitchell.blog&#34; style=&#34;color:#0c5c35;text-decoration:none&#34;✉️ Email/a&#xD;&#xA;  🦣 a href=&#34;https://writing.exchange/@michaelm2&#34; rel=&#34;me&#34; style=&#34;color: #0c5c35; text-decoration: none;&#34;Reply on Mastodon/a&#xD;&#xA;/p&#xD;&#xA;!--emailsub--]]&gt;</description>
      <content:encoded><![CDATA[<p><img src="https://i.snap.as/sWSvPpR4.jpg" alt="No Man&#39;s Sky Promotional image. Colorful alien landscape featuring a red and pink grass field, exotic plants, and various alien creatures including dinosaurs and flying animals. A humanoid figure stands near a spacecraft while several rockets and ships ascend into the sky. A large geometric monolith floats in the sky with a glowing center, and a giant ringed planet is visible in the background"/></p>

<p>I saw that No Man’s Sky has released another update. I’ve been with this game since day one—I preordered it and even got the free bonus ship, which I still have to this day. That’s one ship I’ll never give up because it was a launch bonus. I’ve upgraded its storage and technology over the years, and it’s still with me.</p>

<p>I remember launch day—August 12, 2016—very clearly. My first thought was: “This is interesting... but broken.” It wasn’t like what they showed on stage. The experience was pretty basic, and I felt cheated. But I saw that they acknowledged the game’s shortcomings and promised to make things right.</p>

<p>And they did. They went even further and committed to free DLC. True to the word of Hello Games and Sean Murray, every single update has been free, and they’ve added an incredible amount of value.</p>



<p>I don’t play as often as I used to. Back then, I’d spend whole weekends exploring. Now I jump back in every few months, and I still play only my first saved game. And that’s okay. No Man’s Sky is kind of like space Minecraft—there’s no real “end.” It’s what you make of it. Technically, the end is reaching the center of the universe... but then you just start over in another one.</p>

<p>I love jumping from world to world and exploring. Honestly, I probably haven’t done even 50% of what this game offers—but I’m glad it’s all there waiting. This is one of the few games I paid $60 for that has truly been worth it. Next year marks 10 years, and I hope Hello Games does something big—really big—to celebrate.</p>

<p>Think about it: I spent $6 a year on a game that has delivered about 98% of what was originally promised and continues to grow and stay relevant. I wish more studios would take that approach—release complete games, not betas or glorified alphas, and if things go wrong, fix them. Take as long as it takes, just like Hello Games did.</p>

<p>The only other studio that’s tried something similar is Rare with <em>Sea of Thieves</em>, though in my opinion, they haven’t gone nearly as far. I haven’t spent another dime on that game. It feels more like a service model now, likely due to Microsoft needing to justify its existence.</p>

<p>Another game that comes to mind is <em>Starfield</em> from Bethesda. That launch was even worse—it burned me so badly that I stopped buying games on day one or even in the first month. <em>Starfield</em> has gotten more playable now, but it still hasn’t lived up to its hype. Bethesda would do well to follow Hello Games’ example with that title.</p>

<p>To Hello Games and Sean Murray: I wish you the best of luck in your future projects. I’d gladly buy another game from you—maybe just not on day one or preorder—but you’ve earned my trust again. Please keep evolving <em>No Man’s Sky</em>. Let’s celebrate a fantastic 10 years next year.</p>

<p>And when you finally decide to stop development, I hope you’ll make it possible to run and maintain the full game offline on our own computers. That would be a perfect sendoff. A true “we’re sorry for the rough launch, and here’s our thank you for sticking with us.”</p>

<p>You have my trust—and my thanks—as both a gamer and a customer.</p>

<p><a href="https://michaelmitchell.blog/tag:NoMansSky" class="hashtag"><span>#</span><span class="p-category">NoMansSky</span></a> <a href="https://michaelmitchell.blog/tag:Gaming" class="hashtag"><span>#</span><span class="p-category">Gaming</span></a> <a href="https://michaelmitchell.blog/tag:HelloGames" class="hashtag"><span>#</span><span class="p-category">HelloGames</span></a> <a href="https://michaelmitchell.blog/tag:GameDevelopment" class="hashtag"><span>#</span><span class="p-category">GameDevelopment</span></a></p>

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      <guid>https://michaelmitchell.blog/no-mans-sky-nearly-10-years-later</guid>
      <pubDate>Fri, 06 Jun 2025 00:55:05 +0000</pubDate>
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